From 405f312918136510fde921403ffffa315bdbcb4b Mon Sep 17 00:00:00 2001 From: Spp Date: Mon, 30 Aug 2010 15:25:15 +0200 Subject: Core: Fix more warnings --HG-- branch : trunk --- src/server/game/Guilds/Guild.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/server/game/Guilds/Guild.cpp') diff --git a/src/server/game/Guilds/Guild.cpp b/src/server/game/Guilds/Guild.cpp index 4d342d99475..d1562c08334 100644 --- a/src/server/game/Guilds/Guild.cpp +++ b/src/server/game/Guilds/Guild.cpp @@ -158,7 +158,7 @@ bool Guild::AddMember(uint64 plGuid, uint32 plRank) newmember.Class = fields[3].GetUInt8(); newmember.accountId = fields[4].GetInt32(); - if (newmember.Level < 1 || newmember.Level > STRONG_MAX_LEVEL || + if (newmember.Level < 1 || //newmember.Level > STRONG_MAX_LEVEL || newmember.Class < CLASS_WARRIOR || newmember.Class >= MAX_CLASSES) { sLog.outError("Player (GUID: %u) has a broken data in field `characters` table, cannot add him to guild.",GUID_LOPART(plGuid)); @@ -403,7 +403,7 @@ bool Guild::LoadMembersFromDB(QueryResult_AutoPtr guildMembersResult) newmember.accountId = fields[24].GetInt32(); //this code will remove unexisting character guids from guild - if (newmember.Level < 1 || newmember.Level > STRONG_MAX_LEVEL) // can be at broken `data` field + if (newmember.Level < 1 /*|| newmember.Level > STRONG_MAX_LEVEL*/) // can be at broken `data` field { sLog.outError("Player (GUID: %u) has a broken data in field `characters`.`data`, deleting him from guild!",GUID_LOPART(guid)); CharacterDatabase.PExecute("DELETE FROM guild_member WHERE guid = '%u'", GUID_LOPART(guid)); -- cgit v1.2.3