From dd751242fca2604035f175edc7b8c0cb638f4bef Mon Sep 17 00:00:00 2001 From: leak Date: Thu, 20 Jan 2011 03:06:51 +0100 Subject: Core/Spells: Better solution for exploit check (Thanks to manuel) Readd lost changes from char db type cleanup --- src/server/game/Guilds/Guild.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game/Guilds/Guild.cpp') diff --git a/src/server/game/Guilds/Guild.cpp b/src/server/game/Guilds/Guild.cpp index c80f6c28bf0..9e11e3507af 100755 --- a/src/server/game/Guilds/Guild.cpp +++ b/src/server/game/Guilds/Guild.cpp @@ -591,7 +591,7 @@ bool Guild::Member::LoadFromDB(Field* fields) fields[21].GetUInt8(), fields[22].GetUInt32(), fields[23].GetUInt32()); - m_logoutTime = fields[24].GetUInt64(); + m_logoutTime = fields[24].GetUInt32(); if (!CheckStats()) return false; -- cgit v1.2.3