From 329225b40d110bed634f8cd0a1ab5c6dc7bbbdd1 Mon Sep 17 00:00:00 2001 From: Naios Date: Fri, 11 Mar 2016 17:11:05 +0100 Subject: Core/Game: Move singleton instances into compilation units * Fixes issues when building shared libraries (prevents gcc and clang from providing several instance) --- src/server/game/Guilds/GuildFinderMgr.cpp | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'src/server/game/Guilds/GuildFinderMgr.cpp') diff --git a/src/server/game/Guilds/GuildFinderMgr.cpp b/src/server/game/Guilds/GuildFinderMgr.cpp index de355712be4..961827c9d3b 100644 --- a/src/server/game/Guilds/GuildFinderMgr.cpp +++ b/src/server/game/Guilds/GuildFinderMgr.cpp @@ -339,3 +339,9 @@ void GuildFinderMgr::SendMembershipRequestListUpdate(Player* player) { player->SendDirectMessage(WorldPackets::GuildFinder::LFGuildApplicationsListChanged().Write()); } + +GuildFinderMgr* GuildFinderMgr::instance() +{ + static GuildFinderMgr instance; + return &instance; +} -- cgit v1.2.3