From 9e1930959db59013d6f0221d29cc652cdf2f6145 Mon Sep 17 00:00:00 2001 From: Shauren Date: Sun, 26 Oct 2014 02:57:28 +0200 Subject: Core/Entities: Changed object lowguid to uint64 --- src/server/game/Guilds/GuildMgr.cpp | 20 ++++++++++---------- 1 file changed, 10 insertions(+), 10 deletions(-) (limited to 'src/server/game/Guilds/GuildMgr.cpp') diff --git a/src/server/game/Guilds/GuildMgr.cpp b/src/server/game/Guilds/GuildMgr.cpp index 7e9f0f78d3b..91d8499cdc9 100644 --- a/src/server/game/Guilds/GuildMgr.cpp +++ b/src/server/game/Guilds/GuildMgr.cpp @@ -18,7 +18,7 @@ #include "Common.h" #include "GuildMgr.h" -GuildMgr::GuildMgr() : NextGuildId(1) +GuildMgr::GuildMgr() : NextGuildId(UI64LIT(1)) { } GuildMgr::~GuildMgr() @@ -88,7 +88,7 @@ Guild* GuildMgr::GetGuildByName(const std::string& guildName) const return NULL; } -std::string GuildMgr::GetGuildNameById(uint32 guildId) const +std::string GuildMgr::GetGuildNameById(ObjectGuid::LowType guildId) const { if (Guild* guild = GetGuildById(guildId)) return guild->GetName(); @@ -175,7 +175,7 @@ void GuildMgr::LoadGuilds() do { Field* fields = result->Fetch(); - uint32 guildId = fields[0].GetUInt64(); + uint64 guildId = fields[0].GetUInt64(); if (Guild* guild = GetGuildById(guildId)) guild->LoadRankFromDB(fields); @@ -214,7 +214,7 @@ void GuildMgr::LoadGuilds() do { Field* fields = result->Fetch(); - uint32 guildId = fields[0].GetUInt64(); + uint64 guildId = fields[0].GetUInt64(); if (Guild* guild = GetGuildById(guildId)) guild->LoadMemberFromDB(fields); @@ -248,7 +248,7 @@ void GuildMgr::LoadGuilds() do { Field* fields = result->Fetch(); - uint32 guildId = fields[0].GetUInt64(); + uint64 guildId = fields[0].GetUInt64(); if (Guild* guild = GetGuildById(guildId)) guild->LoadBankRightFromDB(fields); @@ -281,7 +281,7 @@ void GuildMgr::LoadGuilds() do { Field* fields = result->Fetch(); - uint32 guildId = fields[0].GetUInt64(); + uint64 guildId = fields[0].GetUInt64(); if (Guild* guild = GetGuildById(guildId)) guild->LoadEventLogFromDB(fields); @@ -315,7 +315,7 @@ void GuildMgr::LoadGuilds() do { Field* fields = result->Fetch(); - uint32 guildId = fields[0].GetUInt64(); + uint64 guildId = fields[0].GetUInt64(); if (Guild* guild = GetGuildById(guildId)) guild->LoadBankEventLogFromDB(fields); @@ -346,7 +346,7 @@ void GuildMgr::LoadGuilds() do { Field* fields = result->Fetch(); - uint32 guildId = fields[0].GetUInt64(); + uint64 guildId = fields[0].GetUInt64(); if (Guild* guild = GetGuildById(guildId)) guild->LoadGuildNewsLogFromDB(fields); @@ -381,7 +381,7 @@ void GuildMgr::LoadGuilds() do { Field* fields = result->Fetch(); - uint32 guildId = fields[0].GetUInt64(); + uint64 guildId = fields[0].GetUInt64(); if (Guild* guild = GetGuildById(guildId)) guild->LoadBankTabFromDB(fields); @@ -417,7 +417,7 @@ void GuildMgr::LoadGuilds() do { Field* fields = result->Fetch(); - uint32 guildId = fields[11].GetUInt64(); + uint64 guildId = fields[11].GetUInt64(); if (Guild* guild = GetGuildById(guildId)) guild->LoadBankItemFromDB(fields); -- cgit v1.2.3