From e8c3a3ac9c032cf56ec11620ba7dd33efed487c5 Mon Sep 17 00:00:00 2001 From: Shauren Date: Fri, 25 Nov 2011 23:24:40 +0100 Subject: Core/Items * Updated ItemTemplate structure to 4.x * Calculate armor, damage and disenchant loot from dbc files TODO: Use dbc disenchant ids in disenchant_loot_template --- src/server/game/Guilds/GuildMgr.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game/Guilds/GuildMgr.cpp') diff --git a/src/server/game/Guilds/GuildMgr.cpp b/src/server/game/Guilds/GuildMgr.cpp index 8eac07918de..dd1ae020a51 100644 --- a/src/server/game/Guilds/GuildMgr.cpp +++ b/src/server/game/Guilds/GuildMgr.cpp @@ -178,7 +178,7 @@ void GuildMgr::LoadGuilds() CharacterDatabase.DirectExecute("DELETE gm FROM guild_member gm LEFT JOIN guild g ON gm.guildId = g.guildId WHERE g.guildId IS NULL"); // 0 1 2 3 4 5 6 - QueryResult result = CharacterDatabase.Query("SELECT guildid, gm.guid, rank, pnote, offnote, BankResetTimeMoney, BankRemMoney, " + QueryResult result = CharacterDatabase.Query("SELECT gm.guildid, gm.guid, rank, pnote, offnote, BankResetTimeMoney, BankRemMoney, " // 7 8 9 10 11 12 "BankResetTimeTab0, BankRemSlotsTab0, BankResetTimeTab1, BankRemSlotsTab1, BankResetTimeTab2, BankRemSlotsTab2, " // 13 14 15 16 17 18 -- cgit v1.2.3