From 08e017b3512ce8189adc6762e3670c20c900f54e Mon Sep 17 00:00:00 2001 From: Shauren Date: Sun, 14 Mar 2021 14:46:07 +0100 Subject: Core/AdventureMap: Handle CMSG_ADVENTURE_MAP_START_QUEST --- src/server/game/Handlers/AdventureMapHandler.cpp | 39 ++++++++++++++++++++++++ 1 file changed, 39 insertions(+) create mode 100644 src/server/game/Handlers/AdventureMapHandler.cpp (limited to 'src/server/game/Handlers/AdventureMapHandler.cpp') diff --git a/src/server/game/Handlers/AdventureMapHandler.cpp b/src/server/game/Handlers/AdventureMapHandler.cpp new file mode 100644 index 00000000000..e75425be870 --- /dev/null +++ b/src/server/game/Handlers/AdventureMapHandler.cpp @@ -0,0 +1,39 @@ +/* + * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation; either version 2 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see . + */ + +#include "WorldSession.h" +#include "AdventureMapPackets.h" +#include "DB2Stores.h" +#include "Player.h" + +void WorldSession::HandleAdventureMapStartQuest(WorldPackets::AdventureMap::AdventureMapStartQuest& startQuest) +{ + Quest const* quest = sObjectMgr->GetQuestTemplate(startQuest.QuestID); + if (!quest) + return; + + auto itr = std::find_if(sAdventureMapPOIStore.begin(), sAdventureMapPOIStore.end(), [&](AdventureMapPOIEntry const* adventureMap) + { + return adventureMap->QuestID == startQuest.QuestID && _player->MeetPlayerCondition(adventureMap->PlayerConditionID); + }); + + if (itr == sAdventureMapPOIStore.end()) + return; + + if (_player->CanTakeQuest(quest, true)) + _player->AddQuestAndCheckCompletion(quest, _player); +} -- cgit v1.2.3