From 1455a08906d2cfa21683b875aa61edf4b4858194 Mon Sep 17 00:00:00 2001 From: kaelima Date: Mon, 10 Jun 2013 12:47:01 +0200 Subject: Core/Auctionhouse: Fix crash when reloading AH items - Removed a really strange comment --- src/server/game/Handlers/AuctionHouseHandler.cpp | 3 --- 1 file changed, 3 deletions(-) (limited to 'src/server/game/Handlers/AuctionHouseHandler.cpp') diff --git a/src/server/game/Handlers/AuctionHouseHandler.cpp b/src/server/game/Handlers/AuctionHouseHandler.cpp index 6f44b867c4b..d193852eb1c 100644 --- a/src/server/game/Handlers/AuctionHouseHandler.cpp +++ b/src/server/game/Handlers/AuctionHouseHandler.cpp @@ -30,9 +30,6 @@ #include "Util.h" #include "AccountMgr.h" -//please DO NOT use iterator++, because it is slower than ++iterator!!! -//post-incrementation is always slower than pre-incrementation ! - //void called when player click on auctioneer npc void WorldSession::HandleAuctionHelloOpcode(WorldPacket& recvData) { -- cgit v1.2.3