From 36e50ff8ae48855e8dd240aa602058b1593400a8 Mon Sep 17 00:00:00 2001 From: joschiwald Date: Sat, 17 Jan 2015 03:55:29 +0100 Subject: Core/Opcodes: sync with wpp --- src/server/game/Handlers/AuctionHouseHandler.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/server/game/Handlers/AuctionHouseHandler.cpp') diff --git a/src/server/game/Handlers/AuctionHouseHandler.cpp b/src/server/game/Handlers/AuctionHouseHandler.cpp index 6a3f8665bbf..ba4e4204b14 100644 --- a/src/server/game/Handlers/AuctionHouseHandler.cpp +++ b/src/server/game/Handlers/AuctionHouseHandler.cpp @@ -33,7 +33,7 @@ #include "AuctionHousePackets.h" //void called when player click on auctioneer npc -void WorldSession::HandleAuctionHelloOpcode(WorldPackets::AuctionHouse::AuctionHello& packet) +void WorldSession::HandleAuctionHelloOpcode(WorldPackets::AuctionHouse::AuctionHelloRequest& packet) { Creature* unit = GetPlayer()->GetNPCIfCanInteractWith(packet.Guid, UNIT_NPC_FLAG_AUCTIONEER); if (!unit) @@ -755,7 +755,7 @@ void WorldSession::HandleAuctionListPendingSales(WorldPacket& recvData) uint32 count = 0; - WorldPacket data(SMSG_AUCTION_LIST_PENDING_SALES, 4); + WorldPacket data(SMSG_AUCTION_LIST_PENDING_SALES_RESULT, 4); data << uint32(count); // count /*for (uint32 i = 0; i < count; ++i) { -- cgit v1.2.3