From 6891fe6248ca0016fdb520bc8db2a1929c299c67 Mon Sep 17 00:00:00 2001 From: Vincent-Michael Date: Tue, 21 Aug 2012 23:01:24 +0200 Subject: Core/Battlefield: Add missing stuff for wintergrasp --- src/server/game/Handlers/BattleGroundHandler.cpp | 49 ------------------------ 1 file changed, 49 deletions(-) (limited to 'src/server/game/Handlers/BattleGroundHandler.cpp') diff --git a/src/server/game/Handlers/BattleGroundHandler.cpp b/src/server/game/Handlers/BattleGroundHandler.cpp index b47eaf52064..475c1c42fca 100755 --- a/src/server/game/Handlers/BattleGroundHandler.cpp +++ b/src/server/game/Handlers/BattleGroundHandler.cpp @@ -34,8 +34,6 @@ #include "Opcodes.h" #include "DisableMgr.h" #include "Group.h" -#include "Battlefield.h" -#include "BattlefieldMgr.h" void WorldSession::HandleBattlemasterHelloOpcode(WorldPacket & recv_data) { @@ -567,53 +565,6 @@ void WorldSession::HandleBattlefieldStatusOpcode(WorldPacket & /*recv_data*/) } } -void WorldSession::HandleAreaSpiritHealerQueryOpcode(WorldPacket & recv_data) -{ - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_AREA_SPIRIT_HEALER_QUERY"); - - Battleground* bg = _player->GetBattleground(); - - uint64 guid; - recv_data >> guid; - - Creature* unit = GetPlayer()->GetMap()->GetCreature(guid); - if (!unit) - return; - - if (!unit->isSpiritService()) // it's not spirit service - return; - - if (bg) - sBattlegroundMgr->SendAreaSpiritHealerQueryOpcode(_player, bg, guid); - - if (Battlefield* bf = sBattlefieldMgr->GetBattlefieldToZoneId(_player->GetZoneId())) - bf->SendAreaSpiritHealerQueryOpcode(_player,guid); -} - -void WorldSession::HandleAreaSpiritHealerQueueOpcode(WorldPacket & recv_data) -{ - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_AREA_SPIRIT_HEALER_QUEUE"); - - Battleground* bg = _player->GetBattleground(); - - uint64 guid; - recv_data >> guid; - - Creature* unit = GetPlayer()->GetMap()->GetCreature(guid); - if (!unit) - return; - - if (!unit->isSpiritService()) // it's not spirit service - return; - - if (bg) - bg->AddPlayerToResurrectQueue(guid, _player->GetGUID()); - - if (Battlefield* bf = sBattlefieldMgr->GetBattlefieldToZoneId(_player->GetZoneId())) - bf->AddPlayerToResurrectQueue(guid, _player->GetGUID()); -} - - void WorldSession::HandleBattlemasterJoinArena(WorldPacket & recv_data) { sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_BATTLEMASTER_JOIN_ARENA"); -- cgit v1.2.3