From 76f1f85d8bc3f9dda2ee174f457b5f07468a7dc5 Mon Sep 17 00:00:00 2001 From: Shauren Date: Thu, 23 Oct 2014 21:34:03 +0200 Subject: Core/Entities: Second part of required database changes for migrating guids to 128 bit - all fields storing lowguid must be extended to uint64 --- src/server/game/Handlers/BattleGroundHandler.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game/Handlers/BattleGroundHandler.cpp') diff --git a/src/server/game/Handlers/BattleGroundHandler.cpp b/src/server/game/Handlers/BattleGroundHandler.cpp index 282ccfb8906..5fcf8139ea1 100644 --- a/src/server/game/Handlers/BattleGroundHandler.cpp +++ b/src/server/game/Handlers/BattleGroundHandler.cpp @@ -72,7 +72,7 @@ void WorldSession::SendBattleGroundList(ObjectGuid guid, BattlegroundTypeId bgTy void WorldSession::HandleBattlemasterJoinOpcode(WorldPacket& recvData) { - uint32 bgTypeId_; + ObjectGuid::LowType bgTypeId_; uint32 instanceId; uint8 asGroup; bool isPremade = false; -- cgit v1.2.3