From 1680f2221e89e6ac29b8f0150cc5e996de5e13e1 Mon Sep 17 00:00:00 2001 From: NoName <322016+Faq@users.noreply.github.com> Date: Sun, 24 May 2020 22:56:34 +0300 Subject: Core/Misc: Sync some funcion names with master (#24683) --- src/server/game/Handlers/BattlefieldHandler.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/server/game/Handlers/BattlefieldHandler.cpp') diff --git a/src/server/game/Handlers/BattlefieldHandler.cpp b/src/server/game/Handlers/BattlefieldHandler.cpp index 245b072775d..3f613556d96 100644 --- a/src/server/game/Handlers/BattlefieldHandler.cpp +++ b/src/server/game/Handlers/BattlefieldHandler.cpp @@ -166,17 +166,17 @@ void WorldSession::HandleBfEntryInviteResponse(WorldPacket& recvData) } /** - * @fn void WorldSession::HandleBfExitRequest(WorldPacket& recvData) + * @fn void WorldSession::HandleBfQueueExitRequest(WorldPacket& recvData) * * @brief Send by client when exited battlefield */ -void WorldSession::HandleBfExitRequest(WorldPacket& recvData) +void WorldSession::HandleBfQueueExitRequest(WorldPacket& recvData) { uint32 battleId; recvData >> battleId; - TC_LOG_DEBUG("misc", "HandleBfExitRequest: battleId: %u ", battleId); + TC_LOG_DEBUG("misc", "HandleBfQueueExitRequest: battleId: %u ", battleId); Battlefield* bf = sBattlefieldMgr->GetBattlefieldByBattleId(battleId); if (!bf) -- cgit v1.2.3