From 4bc9ed0fdeee0822fb2142c94c8360c1af777f6b Mon Sep 17 00:00:00 2001 From: Roger Stebler Date: Sun, 20 Aug 2017 17:24:41 +0200 Subject: Core/Quests: Implemented criteria tree quest objective type Closes #20161 --- src/server/game/Handlers/CharacterHandler.cpp | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'src/server/game/Handlers/CharacterHandler.cpp') diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp index 17ddf3ed8a6..1ee32b74991 100644 --- a/src/server/game/Handlers/CharacterHandler.cpp +++ b/src/server/game/Handlers/CharacterHandler.cpp @@ -113,6 +113,14 @@ bool LoginQueryHolder::Initialize() stmt->setUInt64(0, lowGuid); res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOAD_QUEST_STATUS_OBJECTIVES, stmt); + stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARACTER_QUESTSTATUS_OBJECTIVES_CRITERIA); + stmt->setUInt64(0, lowGuid); + res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOAD_QUEST_STATUS_OBJECTIVES_CRITERIA, stmt); + + stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARACTER_QUESTSTATUS_OBJECTIVES_CRITERIA_PROGRESS); + stmt->setUInt64(0, lowGuid); + res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOAD_QUEST_STATUS_OBJECTIVES_CRITERIA_PROGRESS, stmt); + stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARACTER_QUESTSTATUS_DAILY); stmt->setUInt64(0, lowGuid); res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOAD_DAILY_QUEST_STATUS, stmt); -- cgit v1.2.3