From 618cf0e1c2a588d6950585ce1624a7bd70ad94dd Mon Sep 17 00:00:00 2001 From: Shauren Date: Tue, 13 Dec 2016 20:58:22 +0100 Subject: Core/Units: Cleanup hardcoded magic numbers for byte field offsets (cherry picked from commit ac1dc758b98baab13dab66057c6d45e9295d8eb1) --- src/server/game/Handlers/CharacterHandler.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game/Handlers/CharacterHandler.cpp') diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp index 157511afd96..46cab0f63ad 100644 --- a/src/server/game/Handlers/CharacterHandler.cpp +++ b/src/server/game/Handlers/CharacterHandler.cpp @@ -944,7 +944,7 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder* holder) // Set FFA PvP for non GM in non-rest mode if (sWorld->IsFFAPvPRealm() && !pCurrChar->IsGameMaster() && !pCurrChar->HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_RESTING)) - pCurrChar->SetByteFlag(UNIT_FIELD_BYTES_2, 1, UNIT_BYTE2_FLAG_FFA_PVP); + pCurrChar->SetByteFlag(UNIT_FIELD_BYTES_2, UNIT_BYTES_2_OFFSET_PVP_FLAG, UNIT_BYTE2_FLAG_FFA_PVP); if (pCurrChar->HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_CONTESTED_PVP)) pCurrChar->SetContestedPvP(); -- cgit v1.2.3