From 8207aff0d6f3fe475d1f088a9c9f589792e008fa Mon Sep 17 00:00:00 2001 From: Michael Date: Fri, 6 Jun 2014 19:41:57 +0200 Subject: Core/NetworkIO: Added latency info for opcodes overflow log --- src/server/game/Handlers/CharacterHandler.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game/Handlers/CharacterHandler.cpp') diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp index 7d9d83abfde..d4af17ca78b 100644 --- a/src/server/game/Handlers/CharacterHandler.cpp +++ b/src/server/game/Handlers/CharacterHandler.cpp @@ -761,7 +761,7 @@ void WorldSession::HandlePlayerLoginOpcode(WorldPacket& recvData) { if (PlayerLoading() || GetPlayer() != NULL) { - TC_LOG_ERROR("network", "Player tryes to login again, AccountId = %d", GetAccountId()); + TC_LOG_ERROR("network", "Player tries to login again, AccountId = %d", GetAccountId()); KickPlayer(); return; } -- cgit v1.2.3