From 8dea56b9dbf3146463aedb1472d952db33276847 Mon Sep 17 00:00:00 2001 From: Ovahlord Date: Tue, 12 Mar 2024 22:14:12 +0100 Subject: Core/Maps: dropped Garrison implementation --- src/server/game/Handlers/CharacterHandler.cpp | 20 -------------------- 1 file changed, 20 deletions(-) (limited to 'src/server/game/Handlers/CharacterHandler.cpp') diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp index 804f3f4109f..3a07852a3e1 100644 --- a/src/server/game/Handlers/CharacterHandler.cpp +++ b/src/server/game/Handlers/CharacterHandler.cpp @@ -312,26 +312,6 @@ bool LoginQueryHolder::Initialize() stmt->setUInt64(0, lowGuid); res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOAD_PET_SLOTS, stmt); - stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARACTER_GARRISON); - stmt->setUInt64(0, lowGuid); - res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOAD_GARRISON, stmt); - - stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARACTER_GARRISON_BLUEPRINTS); - stmt->setUInt64(0, lowGuid); - res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOAD_GARRISON_BLUEPRINTS, stmt); - - stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARACTER_GARRISON_BUILDINGS); - stmt->setUInt64(0, lowGuid); - res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOAD_GARRISON_BUILDINGS, stmt); - - stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARACTER_GARRISON_FOLLOWERS); - stmt->setUInt64(0, lowGuid); - res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOAD_GARRISON_FOLLOWERS, stmt); - - stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARACTER_GARRISON_FOLLOWER_ABILITIES); - stmt->setUInt64(0, lowGuid); - res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOAD_GARRISON_FOLLOWER_ABILITIES, stmt); - stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHAR_TRAIT_ENTRIES); stmt->setUInt64(0, lowGuid); res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOAD_TRAIT_ENTRIES, stmt); -- cgit v1.2.3