From 9cc7044546eaaaf4fd7a999c5e074ad0ea3d47ef Mon Sep 17 00:00:00 2001 From: Shauren Date: Tue, 21 Oct 2014 19:23:32 +0200 Subject: Core/Entities: First batch of removing implicit conversions of ObjectGuid to uint64 --- src/server/game/Handlers/CharacterHandler.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game/Handlers/CharacterHandler.cpp') diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp index 2c26f61c9c6..cac17ef4005 100644 --- a/src/server/game/Handlers/CharacterHandler.cpp +++ b/src/server/game/Handlers/CharacterHandler.cpp @@ -1568,7 +1568,7 @@ void WorldSession::HandleEquipmentSetSave(WorldPacket& recvData) Item* item = _player->GetItemByPos(INVENTORY_SLOT_BAG_0, i); - if (!item && itemGuid) // cheating check 1 + if (!item && !itemGuid.IsEmpty()) // cheating check 1 return; if (item && item->GetGUID() != itemGuid) // cheating check 2 -- cgit v1.2.3