From bba8e6fe41b4f41f647c08c17e8fcc09283fdfa8 Mon Sep 17 00:00:00 2001 From: Ovahlord Date: Thu, 23 Nov 2023 02:31:31 +0100 Subject: Core/Items: downgrade items part 1: removed item bonus generation, artifact weapon handling and azerite item mechanics --- src/server/game/Handlers/CharacterHandler.cpp | 40 --------------------------- 1 file changed, 40 deletions(-) (limited to 'src/server/game/Handlers/CharacterHandler.cpp') diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp index f83b7a41df7..c66e3389a05 100644 --- a/src/server/game/Handlers/CharacterHandler.cpp +++ b/src/server/game/Handlers/CharacterHandler.cpp @@ -157,26 +157,6 @@ bool LoginQueryHolder::Initialize() stmt->setUInt64(0, lowGuid); res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOAD_INVENTORY, stmt); - stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_ITEM_INSTANCE_ARTIFACT); - stmt->setUInt64(0, lowGuid); - res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOAD_ARTIFACTS, stmt); - - stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_ITEM_INSTANCE_AZERITE); - stmt->setUInt64(0, lowGuid); - res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOAD_AZERITE, stmt); - - stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_ITEM_INSTANCE_AZERITE_MILESTONE_POWER); - stmt->setUInt64(0, lowGuid); - res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOAD_AZERITE_MILESTONE_POWERS, stmt); - - stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_ITEM_INSTANCE_AZERITE_UNLOCKED_ESSENCE); - stmt->setUInt64(0, lowGuid); - res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOAD_AZERITE_UNLOCKED_ESSENCES, stmt); - - stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_ITEM_INSTANCE_AZERITE_EMPOWERED); - stmt->setUInt64(0, lowGuid); - res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOAD_AZERITE_EMPOWERED, stmt); - stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHAR_VOID_STORAGE); stmt->setUInt64(0, lowGuid); res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOAD_VOID_STORAGE, stmt); @@ -189,26 +169,6 @@ bool LoginQueryHolder::Initialize() stmt->setUInt64(0, lowGuid); res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOAD_MAIL_ITEMS, stmt); - stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_MAILITEMS_ARTIFACT); - stmt->setUInt64(0, lowGuid); - res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOAD_MAIL_ITEMS_ARTIFACT, stmt); - - stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_MAILITEMS_AZERITE); - stmt->setUInt64(0, lowGuid); - res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOAD_MAIL_ITEMS_AZERITE, stmt); - - stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_MAILITEMS_AZERITE_MILESTONE_POWER); - stmt->setUInt64(0, lowGuid); - res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOAD_MAIL_ITEMS_AZERITE_MILESTONE_POWER, stmt); - - stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_MAILITEMS_AZERITE_UNLOCKED_ESSENCE); - stmt->setUInt64(0, lowGuid); - res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOAD_MAIL_ITEMS_AZERITE_UNLOCKED_ESSENCE, stmt); - - stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_MAILITEMS_AZERITE_EMPOWERED); - stmt->setUInt64(0, lowGuid); - res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOAD_MAIL_ITEMS_AZERITE_EMPOWERED, stmt); - stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARACTER_SOCIALLIST); stmt->setUInt64(0, lowGuid); res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOAD_SOCIAL_LIST, stmt); -- cgit v1.2.3