From 16d9d1e56db68c40eec023d55e7c61874cdb7bc7 Mon Sep 17 00:00:00 2001 From: Spp Date: Mon, 12 Nov 2012 14:25:51 +0100 Subject: Core/Achievements: multiple changes - Fix crash when updating criteria with no reference player - Update progress counter to uint64 - Remove hack introduced for achievement 318 (conditions are already checked in additionalConditions) - Add extra parameter miscValue3 (needed for type "LOOT_TYPE" with additionalConditions "ITEM_SUBCLASS") - Correct definition for Additional conditions: 11 (HAS_AURA_TYPE), 17 (SOURCE_AREA_OR_ZONE), 18 (TARGET_AREA_OR_ZONE), 41 (TARGET_ZONE) --- src/server/game/Handlers/ChatHandler.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game/Handlers/ChatHandler.cpp') diff --git a/src/server/game/Handlers/ChatHandler.cpp b/src/server/game/Handlers/ChatHandler.cpp index 2a923250ad3..d194d379b5c 100644 --- a/src/server/game/Handlers/ChatHandler.cpp +++ b/src/server/game/Handlers/ChatHandler.cpp @@ -748,7 +748,7 @@ void WorldSession::HandleTextEmoteOpcode(WorldPacket& recvData) TypeContainerVisitor >, WorldTypeMapContainer> message(emote_worker); cell.Visit(p, message, *GetPlayer()->GetMap(), *GetPlayer(), sWorld->getFloatConfig(CONFIG_LISTEN_RANGE_TEXTEMOTE)); - GetPlayer()->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_DO_EMOTE, text_emote, 0, unit); + GetPlayer()->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_DO_EMOTE, text_emote, 0, 0, unit); //Send scripted event call if (unit && unit->GetTypeId() == TYPEID_UNIT && ((Creature*)unit)->AI()) -- cgit v1.2.3