From d1677b2db08f71a5bddedd9659cc5a66f325f47f Mon Sep 17 00:00:00 2001 From: Spp Date: Mon, 13 May 2013 15:07:36 +0200 Subject: Core/Logging: Performance-related tweaks to logging system All sLog->out* functions (except outCommand atm) are replaced with TC_LOG_* macros. Memleak fix --- src/server/game/Handlers/CombatHandler.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/server/game/Handlers/CombatHandler.cpp') diff --git a/src/server/game/Handlers/CombatHandler.cpp b/src/server/game/Handlers/CombatHandler.cpp index bf44c8cc622..a326ba54baa 100644 --- a/src/server/game/Handlers/CombatHandler.cpp +++ b/src/server/game/Handlers/CombatHandler.cpp @@ -33,7 +33,7 @@ void WorldSession::HandleAttackSwingOpcode(WorldPacket& recvData) uint64 guid; recvData >> guid; - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_ATTACKSWING Message guidlow:%u guidhigh:%u", GUID_LOPART(guid), GUID_HIPART(guid)); + TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_ATTACKSWING Message guidlow:%u guidhigh:%u", GUID_LOPART(guid), GUID_HIPART(guid)); Unit* pEnemy = ObjectAccessor::GetUnit(*_player, guid); @@ -78,11 +78,11 @@ void WorldSession::HandleSetSheathedOpcode(WorldPacket& recvData) uint32 sheathed; recvData >> sheathed; - //sLog->outDebug(LOG_FILTER_PACKETIO, "WORLD: Recvd CMSG_SETSHEATHED Message guidlow:%u value1:%u", GetPlayer()->GetGUIDLow(), sheathed); + //TC_LOG_DEBUG(LOG_FILTER_PACKETIO, "WORLD: Recvd CMSG_SETSHEATHED Message guidlow:%u value1:%u", GetPlayer()->GetGUIDLow(), sheathed); if (sheathed >= MAX_SHEATH_STATE) { - sLog->outError(LOG_FILTER_NETWORKIO, "Unknown sheath state %u ??", sheathed); + TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "Unknown sheath state %u ??", sheathed); return; } -- cgit v1.2.3