From 6a5c43b0d819fc43a3d46aa63fa7576a11e5761c Mon Sep 17 00:00:00 2001 From: Dehravor Date: Sun, 16 Mar 2014 19:12:01 +0100 Subject: Core/Loot: Implement round robin for under threshold items in case of master loot Thanks @Shauren for pointing out --- src/server/game/Handlers/GroupHandler.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/server/game/Handlers/GroupHandler.cpp') diff --git a/src/server/game/Handlers/GroupHandler.cpp b/src/server/game/Handlers/GroupHandler.cpp index fd7d0602265..7e8f662df4c 100644 --- a/src/server/game/Handlers/GroupHandler.cpp +++ b/src/server/game/Handlers/GroupHandler.cpp @@ -438,6 +438,7 @@ void WorldSession::HandleLootMethodOpcode(WorldPacket& recvData) // everything's fine, do it group->SetLootMethod((LootMethod)lootMethod); + group->SetMasterLooterGuid(lootMaster); group->SetLooterGuid(lootMaster); group->SetLootThreshold((ItemQualities)lootThreshold); group->SendUpdate(); -- cgit v1.2.3