From 353ebad6b91ee97469bd0ff0aaebadf3b8f28183 Mon Sep 17 00:00:00 2001 From: Shauren Date: Mon, 27 Aug 2012 20:20:17 +0200 Subject: Core/Guilds * Item moves within the same guild bank tab will not be logged * Updated and enabled CMSG_GUILD_BANK_QUERY_TEXT, CMSG_GUILD_EVENT_LOG_QUERY, CMSG_SET_GUILD_BANK_TEXT, SMSG_GUILD_BANK_LOG_QUERY_RESULT, SMSG_GUILD_BANK_QUERY_TEXT_RESULT and SMSG_GUILD_EVENT_LOG_QUERY_RESULT --- src/server/game/Handlers/GuildHandler.cpp | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'src/server/game/Handlers/GuildHandler.cpp') diff --git a/src/server/game/Handlers/GuildHandler.cpp b/src/server/game/Handlers/GuildHandler.cpp index 778ecc2659f..b3c2d4ae030 100755 --- a/src/server/game/Handlers/GuildHandler.cpp +++ b/src/server/game/Handlers/GuildHandler.cpp @@ -397,7 +397,7 @@ void WorldSession::HandleSaveGuildEmblemOpcode(WorldPacket& recvPacket) void WorldSession::HandleGuildEventLogQueryOpcode(WorldPacket& /* recvPacket */) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received (MSG_GUILD_EVENT_LOG_QUERY)"); + sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received (CMSG_GUILD_EVENT_LOG_QUERY)"); if (Guild* guild = _GetPlayerGuild(this)) guild->SendEventLog(this); @@ -613,7 +613,7 @@ void WorldSession::HandleGuildBankLogQuery(WorldPacket & recvData) { sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received (MSG_GUILD_BANK_LOG_QUERY)"); - uint8 tabId; + uint32 tabId; recvData >> tabId; if (Guild* guild = _GetPlayerGuild(this)) @@ -622,7 +622,7 @@ void WorldSession::HandleGuildBankLogQuery(WorldPacket & recvData) void WorldSession::HandleQueryGuildBankTabText(WorldPacket &recvData) { - sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received MSG_QUERY_GUILD_BANK_TEXT"); + sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GUILD_BANK_QUERY_TEXT"); uint8 tabId; recvData >> tabId; @@ -635,11 +635,11 @@ void WorldSession::HandleSetGuildBankTabText(WorldPacket& recvData) { sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_SET_GUILD_BANK_TEXT"); - uint8 tabId; + uint32 tabId; recvData >> tabId; - std::string text; - recvData >> text; + uint32 textLen = recvData.ReadBits(14); + std::string text = recvData.ReadString(textLen); if (Guild* guild = _GetPlayerGuild(this)) guild->SetBankTabText(tabId, text); -- cgit v1.2.3