From f759809d9d4364bc1d988e4390d3d5a33d5469e9 Mon Sep 17 00:00:00 2001 From: Shauren Date: Tue, 6 Apr 2021 19:10:28 +0200 Subject: Core/PacketIO: Use new time utilities in packets instead of plain time_t/uint32 --- src/server/game/Handlers/GuildHandler.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/server/game/Handlers/GuildHandler.cpp') diff --git a/src/server/game/Handlers/GuildHandler.cpp b/src/server/game/Handlers/GuildHandler.cpp index ccfcf2222af..25002c2f0b6 100644 --- a/src/server/game/Handlers/GuildHandler.cpp +++ b/src/server/game/Handlers/GuildHandler.cpp @@ -18,6 +18,7 @@ #include "WorldSession.h" #include "AchievementPackets.h" #include "Common.h" +#include "GameTime.h" #include "Guild.h" #include "GuildMgr.h" #include "GuildPackets.h" @@ -386,7 +387,7 @@ void WorldSession::HandleRequestGuildRewardsList(WorldPackets::Guild::RequestGui std::vector const& rewards = sGuildMgr->GetGuildRewards(); WorldPackets::Guild::GuildRewardList rewardList; - rewardList.Version = uint32(time(nullptr)); + rewardList.Version = GameTime::GetGameTimeSystemPoint(); rewardList.RewardItems.reserve(rewards.size()); for (uint32 i = 0; i < rewards.size(); i++) -- cgit v1.2.3