From c5aa684d39d497acdea38750764abd2e0a73eec5 Mon Sep 17 00:00:00 2001 From: Ovahlord Date: Sat, 18 Nov 2023 18:13:57 +0100 Subject: Cpre/Players: initial work on downgrading the talent system to WotLK --- src/server/game/Handlers/InspectHandler.cpp | 4 ---- 1 file changed, 4 deletions(-) (limited to 'src/server/game/Handlers/InspectHandler.cpp') diff --git a/src/server/game/Handlers/InspectHandler.cpp b/src/server/game/Handlers/InspectHandler.cpp index a6a664fee14..865dcc25152 100644 --- a/src/server/game/Handlers/InspectHandler.cpp +++ b/src/server/game/Handlers/InspectHandler.cpp @@ -52,10 +52,6 @@ void WorldSession::HandleInspectOpcode(WorldPackets::Inspect::Inspect& inspect) if (v.second != PLAYERSPELL_REMOVED) inspectResult.Talents.push_back(v.first); - PlayerPvpTalentMap const& pvpTalents = player->GetPvpTalentMap(player->GetActiveTalentGroup()); - for (std::size_t i = 0; i < pvpTalents.size(); ++i) - inspectResult.PvpTalents[i] = pvpTalents[i]; - inspectResult.TalentTraits.Level = player->GetLevel(); inspectResult.TalentTraits.ChrSpecializationID = AsUnderlyingType(player->GetPrimarySpecialization()); if (UF::TraitConfig const* traitConfig = player->GetTraitConfig(player->m_activePlayerData->ActiveCombatTraitConfigID)) -- cgit v1.2.3