From d37ecf796ef24fe96e56ef5262bab1ae4390dc2f Mon Sep 17 00:00:00 2001 From: Naios Date: Mon, 27 Apr 2015 17:01:30 +0200 Subject: Core/Misc: Use boost::in_place() to initialize optionals. * Improves commit 800d5d893964a822655 * Thanks @Shauren for this great suggestion. --- src/server/game/Handlers/InspectHandler.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game/Handlers/InspectHandler.cpp') diff --git a/src/server/game/Handlers/InspectHandler.cpp b/src/server/game/Handlers/InspectHandler.cpp index 18a28938611..886234e720d 100644 --- a/src/server/game/Handlers/InspectHandler.cpp +++ b/src/server/game/Handlers/InspectHandler.cpp @@ -65,7 +65,7 @@ void WorldSession::HandleInspectOpcode(WorldPackets::Inspect::Inspect& inspect) if (Guild* guild = sGuildMgr->GetGuildById(player->GetGuildId())) { - inspectResult.GuildData = WorldPackets::Inspect::InspectGuildData(); + inspectResult.GuildData = boost::in_place(); inspectResult.GuildData->GuildGUID = guild->GetGUID(); inspectResult.GuildData->NumGuildMembers = guild->GetMembersCount(); inspectResult.GuildData->AchievementPoints = guild->GetAchievementMgr().GetAchievementPoints(); -- cgit v1.2.3