From 401777d024785c58f90947cfdadd9b1b7d8fbd3b Mon Sep 17 00:00:00 2001 From: ccrs Date: Mon, 1 Jul 2019 21:36:32 +0200 Subject: Core/Unit: rename several getters to follow codestyle uint8 GetLevel() uint8 GetLevelForTarget(WorldObject const* /*target*/) void SetLevel(uint8 lvl) uint8 GetRace() uint32 GetRaceMask() uint8 GetClass() uint32 GetClassMask() uint8 GetGender() --- src/server/game/Handlers/ItemHandler.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game/Handlers/ItemHandler.cpp') diff --git a/src/server/game/Handlers/ItemHandler.cpp b/src/server/game/Handlers/ItemHandler.cpp index 126d71b35df..4d4621fe342 100644 --- a/src/server/game/Handlers/ItemHandler.cpp +++ b/src/server/game/Handlers/ItemHandler.cpp @@ -652,7 +652,7 @@ void WorldSession::SendListInventory(ObjectGuid vendorGuid) { if (ItemTemplate const* itemTemplate = sObjectMgr->GetItemTemplate(item->item)) { - if (!(itemTemplate->AllowableClass & _player->getClassMask()) && itemTemplate->Bonding == BIND_WHEN_PICKED_UP && !_player->IsGameMaster()) + if (!(itemTemplate->AllowableClass & _player->GetClassMask()) && itemTemplate->Bonding == BIND_WHEN_PICKED_UP && !_player->IsGameMaster()) continue; // Only display items in vendor lists for the team the // player is on. If GM on, display all items. -- cgit v1.2.3