From dcfa3701807026b0cb43d450e10c3765e52b63ca Mon Sep 17 00:00:00 2001 From: anzz1 Date: Tue, 1 Feb 2022 16:03:16 +0200 Subject: Core/Spells: Fix looting not breaking stealth (#27696) Closes #27222 --- src/server/game/Handlers/LootHandler.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/server/game/Handlers/LootHandler.cpp') diff --git a/src/server/game/Handlers/LootHandler.cpp b/src/server/game/Handlers/LootHandler.cpp index 633e400ad19..b711826f51e 100644 --- a/src/server/game/Handlers/LootHandler.cpp +++ b/src/server/game/Handlers/LootHandler.cpp @@ -231,6 +231,8 @@ void WorldSession::HandleLootOpcode(WorldPacket& recvData) if (GetPlayer()->IsNonMeleeSpellCast(false)) GetPlayer()->InterruptNonMeleeSpells(false); + GetPlayer()->RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_LOOTING); + GetPlayer()->SendLoot(guid, LOOT_CORPSE); } -- cgit v1.2.3