From 1ef0c045202a6af33fb991f2ff765fa183ce976f Mon Sep 17 00:00:00 2001 From: Jeremy Date: Fri, 29 Dec 2023 14:12:15 +0100 Subject: Core/Battlegrounds: Clean up some Team/TeamId parameters to use enums instead of raw integer types (#29535) * Fix criteria data type bg loss team score --- src/server/game/Handlers/MailHandler.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game/Handlers/MailHandler.cpp') diff --git a/src/server/game/Handlers/MailHandler.cpp b/src/server/game/Handlers/MailHandler.cpp index 72320134a8c..2ef2019de31 100644 --- a/src/server/game/Handlers/MailHandler.cpp +++ b/src/server/game/Handlers/MailHandler.cpp @@ -138,7 +138,7 @@ void WorldSession::HandleSendMail(WorldPackets::Mail::SendMail& sendMail) return; } - auto mailCountCheckContinuation = [this, player = _player, receiverGuid, mailInfo = std::move(sendMail.Info), reqmoney, cost](uint32 receiverTeam, uint64 mailsCount, uint8 receiverLevel, uint32 receiverAccountId, uint32 receiverBnetAccountId) mutable + auto mailCountCheckContinuation = [this, player = _player, receiverGuid, mailInfo = std::move(sendMail.Info), reqmoney, cost](Team receiverTeam, uint64 mailsCount, uint8 receiverLevel, uint32 receiverAccountId, uint32 receiverBnetAccountId) mutable { if (_player != player) return; -- cgit v1.2.3