From 0b5406dd882c6d96bc1be6fd0a78375c3b316415 Mon Sep 17 00:00:00 2001 From: Shauren Date: Thu, 11 Jan 2024 20:56:24 +0100 Subject: Core/Conditions: Refactor ConditionMgr internals to get rid of separate containers for some condition source types --- src/server/game/Handlers/MiscHandler.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game/Handlers/MiscHandler.cpp') diff --git a/src/server/game/Handlers/MiscHandler.cpp b/src/server/game/Handlers/MiscHandler.cpp index e685aa29982..48bd713ee0d 100644 --- a/src/server/game/Handlers/MiscHandler.cpp +++ b/src/server/game/Handlers/MiscHandler.cpp @@ -369,7 +369,7 @@ void WorldSession::HandleRequestCemeteryList(WorldPackets::Misc::RequestCemetery for (auto it = range.first; it != range.second && graveyardIds.size() < 16; ++it) // client max { ConditionSourceInfo conditionSource(_player); - if (!sConditionMgr->IsObjectMeetToConditions(conditionSource, it->second.Conditions)) + if (!it->second.Conditions.Meets(conditionSource)) continue; graveyardIds.push_back(it->first); -- cgit v1.2.3