From 75f036976410811d3c2629ddcddd279beb2dafb8 Mon Sep 17 00:00:00 2001 From: Shauren Date: Tue, 21 Oct 2014 20:27:00 +0200 Subject: Core/Entities: Second batch of removing implicit conversions of ObjectGuid to uint64 (cherry picked from commit 034561792ca9a07d719961ea842af2118428816f) --- src/server/game/Handlers/MiscHandler.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/server/game/Handlers/MiscHandler.cpp') diff --git a/src/server/game/Handlers/MiscHandler.cpp b/src/server/game/Handlers/MiscHandler.cpp index 8618cf21683..50ffc294309 100644 --- a/src/server/game/Handlers/MiscHandler.cpp +++ b/src/server/game/Handlers/MiscHandler.cpp @@ -350,7 +350,8 @@ void WorldSession::HandleWhoOpcode(WorldPacket& recvData) void WorldSession::HandleLogoutRequestOpcode(WorldPackets::Character::LogoutRequest& /*logoutRequest*/) { - if (ObjectGuid lguid = GetPlayer()->GetLootGUID()) + ObjectGuid lguid = GetPlayer()->GetLootGUID(); + if (!lguid.IsEmpty()) DoLootRelease(lguid); bool instantLogout = (GetPlayer()->HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_RESTING) && !GetPlayer()->IsInCombat()) || -- cgit v1.2.3