From f67cd38312014b13624dcb5fe1d117dac4892b7d Mon Sep 17 00:00:00 2001 From: Shauren Date: Sun, 18 Sep 2022 22:15:46 +0200 Subject: Core/Player: Extend action button value to uint64 to be able to hold battle pet guids --- src/server/game/Handlers/MiscHandler.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/server/game/Handlers/MiscHandler.cpp') diff --git a/src/server/game/Handlers/MiscHandler.cpp b/src/server/game/Handlers/MiscHandler.cpp index b4b2ca8a98b..9cb0e65fed4 100644 --- a/src/server/game/Handlers/MiscHandler.cpp +++ b/src/server/game/Handlers/MiscHandler.cpp @@ -733,10 +733,10 @@ void WorldSession::HandleRequestAccountData(WorldPackets::ClientConfig::RequestA void WorldSession::HandleSetActionButtonOpcode(WorldPackets::Spells::SetActionButton& packet) { - uint32 action = ACTION_BUTTON_ACTION(packet.Action); - uint32 type = ACTION_BUTTON_TYPE(packet.Action); + uint64 action = ACTION_BUTTON_ACTION(packet.Action); + uint8 type = ACTION_BUTTON_TYPE(packet.Action); - TC_LOG_DEBUG("network", "CMSG_SET_ACTION_BUTTON Button: %u Action: %u Type: %u", packet.Index, action, type); + TC_LOG_DEBUG("network", "CMSG_SET_ACTION_BUTTON Button: %u Action: " UI64FMTD " Type: %u", packet.Index, action, uint32(type)); if (!packet.Action) GetPlayer()->RemoveActionButton(packet.Index); -- cgit v1.2.3