From 011b8847d1bb657137fe593fdb0b62a232b523e8 Mon Sep 17 00:00:00 2001 From: Shauren Date: Wed, 3 May 2017 17:48:42 +0200 Subject: Core/Movement: Ported teleport packet fixes from master branch to get rid of ugly relocations --- src/server/game/Handlers/MovementHandler.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/server/game/Handlers/MovementHandler.cpp') diff --git a/src/server/game/Handlers/MovementHandler.cpp b/src/server/game/Handlers/MovementHandler.cpp index c3cf39488ff..871031025e5 100644 --- a/src/server/game/Handlers/MovementHandler.cpp +++ b/src/server/game/Handlers/MovementHandler.cpp @@ -208,8 +208,8 @@ void WorldSession::HandleMoveTeleportAck(WorldPacket& recvData) recvData >> guid.ReadAsPacked(); - uint32 flags, time; - recvData >> flags >> time; + uint32 sequenceIndex, time; + recvData >> sequenceIndex >> time; Player* plMover = _player->m_unitMovedByMe->ToPlayer(); -- cgit v1.2.3