From 8dea56b9dbf3146463aedb1472d952db33276847 Mon Sep 17 00:00:00 2001 From: Ovahlord Date: Tue, 12 Mar 2024 22:14:12 +0100 Subject: Core/Maps: dropped Garrison implementation --- src/server/game/Handlers/MovementHandler.cpp | 5 ----- 1 file changed, 5 deletions(-) (limited to 'src/server/game/Handlers/MovementHandler.cpp') diff --git a/src/server/game/Handlers/MovementHandler.cpp b/src/server/game/Handlers/MovementHandler.cpp index d988364cbac..13f440e9c29 100644 --- a/src/server/game/Handlers/MovementHandler.cpp +++ b/src/server/game/Handlers/MovementHandler.cpp @@ -21,7 +21,6 @@ #include "DB2Stores.h" #include "FlightPathMovementGenerator.h" #include "GameTime.h" -#include "Garrison.h" #include "InstanceLockMgr.h" #include "InstancePackets.h" #include "Log.h" @@ -154,11 +153,7 @@ void WorldSession::HandleMoveWorldportAck() if (!seamlessTeleport) player->SendInitialPacketsAfterAddToMap(); else - { player->UpdateVisibilityForPlayer(); - if (Garrison* garrison = player->GetGarrison()) - garrison->SendRemoteInfo(); - } // flight fast teleport case if (player->IsInFlight()) -- cgit v1.2.3