From 9fcf920d0e69df5c8ca5078d3687f3843b51fcbd Mon Sep 17 00:00:00 2001 From: Meji Date: Sat, 2 Jul 2022 23:56:10 +0200 Subject: Core/Movement: Fixed desync in player knockback movement (#28067) --- src/server/game/Handlers/MovementHandler.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/server/game/Handlers/MovementHandler.cpp') diff --git a/src/server/game/Handlers/MovementHandler.cpp b/src/server/game/Handlers/MovementHandler.cpp index ce38b918519..69299588ba6 100644 --- a/src/server/game/Handlers/MovementHandler.cpp +++ b/src/server/game/Handlers/MovementHandler.cpp @@ -547,6 +547,7 @@ void WorldSession::HandleMoveKnockBackAck(WorldPackets::Movement::MoveKnockBackA if (_player->m_unitMovedByMe->GetGUID() != movementAck.Ack.Status.guid) return; + movementAck.Ack.Status.time = AdjustClientMovementTime(movementAck.Ack.Status.time); _player->m_movementInfo = movementAck.Ack.Status; WorldPackets::Movement::MoveUpdateKnockBack updateKnockBack; -- cgit v1.2.3