From b96b7c291a0c58b55d13d90e6baac08686f2e631 Mon Sep 17 00:00:00 2001 From: Trisjdc Date: Sun, 8 Jun 2014 23:11:42 +0100 Subject: Core/Handlers: Move a couple of logs to debug, they can appear without anything abnormal due to client latency --- src/server/game/Handlers/MovementHandler.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game/Handlers/MovementHandler.cpp') diff --git a/src/server/game/Handlers/MovementHandler.cpp b/src/server/game/Handlers/MovementHandler.cpp index 0c2eae849b8..5fc6ada6fb2 100644 --- a/src/server/game/Handlers/MovementHandler.cpp +++ b/src/server/game/Handlers/MovementHandler.cpp @@ -496,7 +496,7 @@ void WorldSession::HandleSetActiveMoverOpcode(WorldPacket &recvData) if (GetPlayer()->IsInWorld()) { if (_player->m_mover->GetGUID() != guid) - TC_LOG_ERROR("network", "HandleSetActiveMoverOpcode: incorrect mover guid: mover is " UI64FMTD " (%s - Entry: %u) and should be " UI64FMTD, guid, GetLogNameForGuid(guid), GUID_ENPART(guid), _player->m_mover->GetGUID()); + TC_LOG_DEBUG("network", "HandleSetActiveMoverOpcode: incorrect mover guid: mover is " UI64FMTD " (%s - Entry: %u) and should be " UI64FMTD, guid, GetLogNameForGuid(guid), GUID_ENPART(guid), _player->m_mover->GetGUID()); } } -- cgit v1.2.3