From cf9fa507d0f7c75632b253bfbb78e140a637e7a5 Mon Sep 17 00:00:00 2001 From: MitchesD Date: Thu, 16 Jul 2015 22:01:22 +0200 Subject: Core/PacketIO: updated CMSG_SUMMON_RESPONSE --- src/server/game/Handlers/MovementHandler.cpp | 9 ++------- 1 file changed, 2 insertions(+), 7 deletions(-) (limited to 'src/server/game/Handlers/MovementHandler.cpp') diff --git a/src/server/game/Handlers/MovementHandler.cpp b/src/server/game/Handlers/MovementHandler.cpp index 13914adcae3..597ddc296cd 100644 --- a/src/server/game/Handlers/MovementHandler.cpp +++ b/src/server/game/Handlers/MovementHandler.cpp @@ -511,17 +511,12 @@ void WorldSession::HandleMovementAckMessage(WorldPackets::Movement::MovementAckM GetPlayer()->ValidateMovementInfo(&movementAck.Ack.movementInfo); } -void WorldSession::HandleSummonResponseOpcode(WorldPacket& recvData) +void WorldSession::HandleSummonResponseOpcode(WorldPackets::Movement::SummonResponse& packet) { if (!_player->IsAlive() || _player->IsInCombat()) return; - ObjectGuid summoner_guid; - bool agree; - recvData >> summoner_guid; - recvData >> agree; - - _player->SummonIfPossible(agree); + _player->SummonIfPossible(packet.Accept); } void WorldSession::HandleSetCollisionHeightAck(WorldPackets::Movement::MoveSetCollisionHeightAck& setCollisionHeightAck) -- cgit v1.2.3