From d816fc100aa3791b0a865a2322f66ea3229c6661 Mon Sep 17 00:00:00 2001 From: Jeremy Date: Fri, 29 Dec 2023 14:12:15 +0100 Subject: Core/Battlegrounds: Clean up some Team/TeamId parameters to use enums instead of raw integer types (#29535) * Fix criteria data type bg loss team score (cherry picked from commit 1ef0c045202a6af33fb991f2ff765fa183ce976f) --- src/server/game/Handlers/MovementHandler.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game/Handlers/MovementHandler.cpp') diff --git a/src/server/game/Handlers/MovementHandler.cpp b/src/server/game/Handlers/MovementHandler.cpp index 8a8874ae86f..925ec7fc379 100644 --- a/src/server/game/Handlers/MovementHandler.cpp +++ b/src/server/game/Handlers/MovementHandler.cpp @@ -140,7 +140,7 @@ void WorldSession::HandleMoveWorldportAck() // We're not in BG player->SetBattlegroundId(0, BATTLEGROUND_TYPE_NONE, BATTLEGROUND_QUEUE_NONE); // reset destination bg team - player->SetBGTeam(0); + player->SetBGTeam(TEAM_OTHER); } // join to bg case else if (Battleground* bg = player->GetBattleground()) -- cgit v1.2.3