From e9544985608e551d3765dea525d63b30d2c03b17 Mon Sep 17 00:00:00 2001 From: Spp Date: Tue, 27 Nov 2012 13:02:04 +0100 Subject: Core/Misc: Random changes here and there to minimize differences with 4.3.4 branch --- src/server/game/Handlers/MovementHandler.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/server/game/Handlers/MovementHandler.cpp') diff --git a/src/server/game/Handlers/MovementHandler.cpp b/src/server/game/Handlers/MovementHandler.cpp index be31603a0ff..8c5594abab0 100644 --- a/src/server/game/Handlers/MovementHandler.cpp +++ b/src/server/game/Handlers/MovementHandler.cpp @@ -239,7 +239,7 @@ void WorldSession::HandleMoveTeleportAck(WorldPacket& recvData) GetPlayer()->ProcessDelayedOperations(); } -void WorldSession::HandleMovementOpcodes(WorldPacket & recvData) +void WorldSession::HandleMovementOpcodes(WorldPacket& recvData) { uint16 opcode = recvData.GetOpcode(); @@ -523,7 +523,7 @@ void WorldSession::HandleMountSpecialAnimOpcode(WorldPacket& /*recvData*/) GetPlayer()->SendMessageToSet(&data, false); } -void WorldSession::HandleMoveKnockBackAck(WorldPacket & recvData) +void WorldSession::HandleMoveKnockBackAck(WorldPacket& recvData) { sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_MOVE_KNOCK_BACK_ACK"); -- cgit v1.2.3