From fa75fe78bd76e910ab7dfc614bc75f3ce43f9793 Mon Sep 17 00:00:00 2001 From: Shauren Date: Sat, 15 Jun 2013 15:16:36 +0200 Subject: Core/Objects * Split BuildValuesUpdate into separate virtual methods for every object type that does something special with update fields * Removed _SetCreateBits/_SetUpdateBits to halve the amount of checks if field needs to be sent --- src/server/game/Handlers/MovementHandler.cpp | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) (limited to 'src/server/game/Handlers/MovementHandler.cpp') diff --git a/src/server/game/Handlers/MovementHandler.cpp b/src/server/game/Handlers/MovementHandler.cpp index 2ab0f967756..19fdc3a1fe8 100644 --- a/src/server/game/Handlers/MovementHandler.cpp +++ b/src/server/game/Handlers/MovementHandler.cpp @@ -330,9 +330,7 @@ void WorldSession::HandleMovementOpcodes(WorldPacket& recvData) if (!foundNewTransport) { plrMover->m_transport = NULL; - movementInfo.t_pos.Relocate(0.0f, 0.0f, 0.0f, 0.0f); - movementInfo.t_time = 0; - movementInfo.t_seat = -1; + movementInfo.ClearTransport(); } } } -- cgit v1.2.3