From fd6668d17a12704187f4fa3ab30efbee3ebbfe5a Mon Sep 17 00:00:00 2001 From: joschiwald Date: Sun, 18 Jan 2015 23:56:01 +0100 Subject: Core/NetworkIO: sync opcode values with wpp and removed duplicate ones --- src/server/game/Handlers/MovementHandler.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/server/game/Handlers/MovementHandler.cpp') diff --git a/src/server/game/Handlers/MovementHandler.cpp b/src/server/game/Handlers/MovementHandler.cpp index e1e5ae49778..e48bb514ba8 100644 --- a/src/server/game/Handlers/MovementHandler.cpp +++ b/src/server/game/Handlers/MovementHandler.cpp @@ -358,9 +358,9 @@ void WorldSession::HandleMovementOpcodes(WorldPackets::Movement::ClientPlayerMov mover->UpdatePosition(movementInfo.pos); - WorldPackets::Movement::ServerPlayerMovement playerMovement; - playerMovement.movementInfo = &mover->m_movementInfo; - mover->SendMessageToSet(const_cast(playerMovement.Write()), _player); + WorldPackets::Movement::MoveUpdate moveUpdate; + moveUpdate.movementInfo = &mover->m_movementInfo; + mover->SendMessageToSet(moveUpdate.Write(), _player); if (plrMover) // nothing is charmed, or player charmed { -- cgit v1.2.3