From 426f9f2f92b26fbb68e7cda9290ccbd586c6af4e Mon Sep 17 00:00:00 2001 From: ccrs Date: Sun, 3 Jun 2018 10:06:57 -0700 Subject: Core/Movement: MotionMaster reimplementation (#21888) Internal structure and handling changes, nothing behavioural (or thats the intention at least). (cherry picked from commit 982643cd96790ffc54e7a3e507469649f3b074d2) --- src/server/game/Handlers/PetHandler.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/server/game/Handlers/PetHandler.cpp') diff --git a/src/server/game/Handlers/PetHandler.cpp b/src/server/game/Handlers/PetHandler.cpp index bb5e3323b11..67d9c4f00b0 100644 --- a/src/server/game/Handlers/PetHandler.cpp +++ b/src/server/game/Handlers/PetHandler.cpp @@ -153,7 +153,7 @@ void WorldSession::HandlePetActionHelper(Unit* pet, ObjectGuid guid1, uint32 spe { case COMMAND_STAY: //flat=1792 //STAY pet->StopMoving(); - pet->GetMotionMaster()->Clear(false); + pet->GetMotionMaster()->Clear(); pet->GetMotionMaster()->MoveIdle(); charmInfo->SetCommandState(COMMAND_STAY); @@ -261,7 +261,7 @@ void WorldSession::HandlePetActionHelper(Unit* pet, ObjectGuid guid1, uint32 spe break; case COMMAND_MOVE_TO: pet->StopMoving(); - pet->GetMotionMaster()->Clear(false); + pet->GetMotionMaster()->Clear(); pet->GetMotionMaster()->MovePoint(0, pos); charmInfo->SetCommandState(COMMAND_MOVE_TO); -- cgit v1.2.3