From aae2bea8c55b71722acb0aaac3a1be032574e7c1 Mon Sep 17 00:00:00 2001 From: CraftedRO <24683355+CraftedRO@users.noreply.github.com> Date: Sat, 24 May 2025 00:10:07 +0300 Subject: Core/Pets: Allow pet commands while hunter is under SPELL_AURA_MOD_PACIFY aura --- src/server/game/Handlers/PetHandler.cpp | 8 -------- 1 file changed, 8 deletions(-) (limited to 'src/server/game/Handlers/PetHandler.cpp') diff --git a/src/server/game/Handlers/PetHandler.cpp b/src/server/game/Handlers/PetHandler.cpp index a0ff9c4bc51..7c3fa78fd71 100644 --- a/src/server/game/Handlers/PetHandler.cpp +++ b/src/server/game/Handlers/PetHandler.cpp @@ -174,14 +174,6 @@ void WorldSession::HandlePetActionHelper(Unit* pet, ObjectGuid guid1, uint32 spe break; case COMMAND_ATTACK: // spellid = 1792 - ATTACK { - // Can't attack if owner is pacified - if (_player->HasAuraType(SPELL_AURA_MOD_PACIFY)) - { - // pet->SendPetCastFail(spellid, SPELL_FAILED_PACIFIED); - /// @todo Send proper error message to client - return; - } - // only place where pet can be player Unit* TargetUnit = ObjectAccessor::GetUnit(*_player, guid2); if (!TargetUnit) -- cgit v1.2.3