From dcb7082277447c21b11c4a1d59f105fa342c172e Mon Sep 17 00:00:00 2001 From: pete318 Date: Sat, 25 Jul 2015 16:34:19 +0000 Subject: Map local guids 6.x -> 3.3.35: Implemented: https://github.com/TrinityCore/TrinityCore/commit/ca83e14f8b141fab0a13e08f48fca6c1ace0c4c7 https://github.com/TrinityCore/TrinityCore/commit/ee1c1b97be4492ecabe8b15ea6323fc37e4eaa8c https://github.com/TrinityCore/TrinityCore/commit/18e4ab6911468b829b0fc768e532a770263c3717 https://github.com/TrinityCore/TrinityCore/commit/bf37446b3c2ed73b4d3aa9e227d3eff5c53b378b https://github.com/TrinityCore/TrinityCore/commit/cb854a2b7bb7bd96cf9c4d1daf3789f797bf4db8 * This adds separate (per map) guid sequences depending on object type * Ported map object container from cmangos/mangos-wotlk@a2d396e * Added type container visitor for TypeUnorderedMapContainer * Implemented helper function to erase unique pairs from multimap containers * Moved object storage of all objects except players and transports to map level * Added containers linking database spawn id with creature/gameobject in world * Renamed DBTableGuid to spawnId * Added a separate spawn id sequence generator for creatures and gameobjects - this will be used in db tables * Moved building SMSG_UPDATE_OBJECT - updatefields changes broadcast to map update * Added new function to return but not increment guid * Adjusted .debug loadcells to show low guid in map before/after load * Added debug messages for creature spawn/destroy, for map guid debugging * Store all Gameobjects and Creatures added to OutdoorPvP, so the callback script can be removed when OutdoorPvP instance is destroyed. --- src/server/game/Handlers/PetHandler.cpp | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) (limited to 'src/server/game/Handlers/PetHandler.cpp') diff --git a/src/server/game/Handlers/PetHandler.cpp b/src/server/game/Handlers/PetHandler.cpp index 8ec887ea94d..4495c044c61 100644 --- a/src/server/game/Handlers/PetHandler.cpp +++ b/src/server/game/Handlers/PetHandler.cpp @@ -46,7 +46,7 @@ void WorldSession::HandleDismissCritter(WorldPacket& recvData) if (!pet) { TC_LOG_DEBUG("network", "Vanitypet (%s) does not exist - player '%s' (guid: %u / account: %u) attempted to dismiss it (possibly lagged out)", - guid.ToString().c_str(), GetPlayer()->GetName().c_str(), GetPlayer()->GetGUIDLow(), GetAccountId()); + guid.ToString().c_str(), GetPlayer()->GetName().c_str(), GetPlayer()->GetGUID().GetCounter(), GetAccountId()); return; } @@ -146,7 +146,7 @@ void WorldSession::HandlePetActionHelper(Unit* pet, ObjectGuid guid1, uint32 spe if (!charmInfo) { TC_LOG_DEBUG("network", "WorldSession::HandlePetAction(petGuid: %s, tagGuid: %s, spellId: %u, flag: %u): object (GUID: %u Entry: %u TypeId: %u) is considered pet-like but doesn't have a charminfo!", - guid1.ToString().c_str(), guid2.ToString().c_str(), spellid, flag, pet->GetGUIDLow(), pet->GetEntry(), pet->GetTypeId()); + guid1.ToString().c_str(), guid2.ToString().c_str(), spellid, flag, pet->GetGUID().GetCounter(), pet->GetEntry(), pet->GetTypeId()); return; } @@ -482,7 +482,7 @@ void WorldSession::HandlePetSetAction(WorldPacket& recvData) CharmInfo* charmInfo = pet->GetCharmInfo(); if (!charmInfo) { - TC_LOG_ERROR("network", "WorldSession::HandlePetSetAction: object (GUID: %u TypeId: %u) is considered pet-like but doesn't have a charminfo!", pet->GetGUIDLow(), pet->GetTypeId()); + TC_LOG_ERROR("network", "WorldSession::HandlePetSetAction: object (GUID: %u TypeId: %u) is considered pet-like but doesn't have a charminfo!", pet->GetGUID().GetCounter(), pet->GetTypeId()); return; } @@ -593,7 +593,7 @@ void WorldSession::HandlePetRename(WorldPacket& recvData) recvData >> name; recvData >> isdeclined; - Pet* pet = ObjectAccessor::FindPet(petguid); + Pet* pet = ObjectAccessor::GetPet(*_player, petguid); // check it! if (!pet || !pet->IsPet() || ((Pet*)pet)->getPetType()!= HUNTER_PET || !pet->HasByteFlag(UNIT_FIELD_BYTES_2, 2, UNIT_CAN_BE_RENAMED) || @@ -646,7 +646,7 @@ void WorldSession::HandlePetRename(WorldPacket& recvData) trans->Append(stmt); stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_CHAR_PET_DECLINEDNAME); - stmt->setUInt32(0, _player->GetGUIDLow()); + stmt->setUInt32(0, _player->GetGUID().GetCounter()); for (uint8 i = 0; i < 5; i++) stmt->setString(i + 1, declinedname.name[i]); @@ -656,7 +656,7 @@ void WorldSession::HandlePetRename(WorldPacket& recvData) PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_CHAR_PET_NAME); stmt->setString(0, name); - stmt->setUInt32(1, _player->GetGUIDLow()); + stmt->setUInt32(1, _player->GetGUID().GetCounter()); stmt->setUInt32(2, pet->GetCharmInfo()->GetPetNumber()); trans->Append(stmt); @@ -729,7 +729,7 @@ void WorldSession::HandlePetSpellAutocastOpcode(WorldPacket& recvPacket) CharmInfo* charmInfo = pet->GetCharmInfo(); if (!charmInfo) { - TC_LOG_ERROR("network", "WorldSession::HandlePetSpellAutocastOpcod: object (GUID: %u TypeId: %u) is considered pet-like but doesn't have a charminfo!", pet->GetGUIDLow(), pet->GetTypeId()); + TC_LOG_ERROR("network", "WorldSession::HandlePetSpellAutocastOpcod: object (GUID: %u TypeId: %u) is considered pet-like but doesn't have a charminfo!", pet->GetGUID().GetCounter(), pet->GetTypeId()); return; } -- cgit v1.2.3