From 59ce3d6c9bd82d55cbfa505bb945b71cab21a12f Mon Sep 17 00:00:00 2001 From: xinef1 Date: Sun, 5 Feb 2017 23:14:19 +0100 Subject: Core/Misc: Moved CharacterInfo out of world to separate class Closes #19030 --- src/server/game/Handlers/QueryHandler.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/server/game/Handlers/QueryHandler.cpp') diff --git a/src/server/game/Handlers/QueryHandler.cpp b/src/server/game/Handlers/QueryHandler.cpp index 2d801bd86ff..3feed3daca7 100644 --- a/src/server/game/Handlers/QueryHandler.cpp +++ b/src/server/game/Handlers/QueryHandler.cpp @@ -27,11 +27,12 @@ #include "UpdateMask.h" #include "NPCHandler.h" #include "MapManager.h" +#include "CharacterCache.h" void WorldSession::SendNameQueryOpcode(ObjectGuid guid) { Player* player = ObjectAccessor::FindConnectedPlayer(guid); - CharacterInfo const* nameData = sWorld->GetCharacterInfo(guid); + CharacterCacheEntry const* nameData = sCharacterCache->GetCharacterCacheByGuid(guid); WorldPacket data(SMSG_NAME_QUERY_RESPONSE, (8+1+1+1+1+1+10)); data << guid.WriteAsPacked(); -- cgit v1.2.3