From 93d199f04382fe3c7f6f08f59fd2ad058568679a Mon Sep 17 00:00:00 2001 From: Subv2112 Date: Fri, 3 Feb 2012 16:03:52 -0500 Subject: Core/Collision: Ported dynamic line of sight patch by Silverice from MaNGOS and added lots of improvements Please re-extract vmaps --- src/server/game/Handlers/QueryHandler.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/server/game/Handlers/QueryHandler.cpp') diff --git a/src/server/game/Handlers/QueryHandler.cpp b/src/server/game/Handlers/QueryHandler.cpp index 5702eefffec..c907620193a 100755 --- a/src/server/game/Handlers/QueryHandler.cpp +++ b/src/server/game/Handlers/QueryHandler.cpp @@ -251,7 +251,7 @@ void WorldSession::HandleCorpseQueryOpcode(WorldPacket & /*recv_data*/) mapid = corpseMapEntry->entrance_map; x = corpseMapEntry->entrance_x; y = corpseMapEntry->entrance_y; - z = entranceMap->GetHeight(x, y, MAX_HEIGHT); + z = entranceMap->GetHeight(GetPlayer()->GetPhaseMask(), x, y, MAX_HEIGHT); } } } -- cgit v1.2.3