From a368fae5885792380c92fd3d47070ad37b53e09c Mon Sep 17 00:00:00 2001 From: Shauren Date: Thu, 3 Oct 2013 17:07:25 +0200 Subject: Core/Players: Fixed issues with incorrect targets being selected for spells --- src/server/game/Handlers/QueryHandler.cpp | 1 - 1 file changed, 1 deletion(-) (limited to 'src/server/game/Handlers/QueryHandler.cpp') diff --git a/src/server/game/Handlers/QueryHandler.cpp b/src/server/game/Handlers/QueryHandler.cpp index 5a94d5b391b..4638e05ee3d 100644 --- a/src/server/game/Handlers/QueryHandler.cpp +++ b/src/server/game/Handlers/QueryHandler.cpp @@ -267,7 +267,6 @@ void WorldSession::HandleNpcTextQueryOpcode(WorldPacket& recvData) TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: CMSG_NPC_TEXT_QUERY ID '%u'", textID); recvData >> guid; - GetPlayer()->SetSelection(guid); GossipText const* pGossip = sObjectMgr->GetGossipText(textID); -- cgit v1.2.3