From c92950b3e1f6366d85d707365a8ad2caddafeecc Mon Sep 17 00:00:00 2001 From: Peter Keresztes Schmidt Date: Sun, 12 Jul 2020 15:36:55 +0200 Subject: Core/DataStores: Update DBC field names to generated ones (#24999) --- src/server/game/Handlers/QueryHandler.cpp | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'src/server/game/Handlers/QueryHandler.cpp') diff --git a/src/server/game/Handlers/QueryHandler.cpp b/src/server/game/Handlers/QueryHandler.cpp index 4f9dbd3c0ef..bfa7119f8e5 100644 --- a/src/server/game/Handlers/QueryHandler.cpp +++ b/src/server/game/Handlers/QueryHandler.cpp @@ -164,14 +164,14 @@ void WorldSession::HandleCorpseQueryOpcode(WorldPacket & /*recvData*/) // search entrance map for proper show entrance if (MapEntry const* corpseMapEntry = sMapStore.LookupEntry(mapID)) { - if (corpseMapEntry->IsDungeon() && corpseMapEntry->entrance_map >= 0) + if (corpseMapEntry->IsDungeon() && corpseMapEntry->CorpseMapID >= 0) { // if corpse map have entrance - if (Map const* entranceMap = sMapMgr->CreateBaseMap(corpseMapEntry->entrance_map)) + if (Map const* entranceMap = sMapMgr->CreateBaseMap(corpseMapEntry->CorpseMapID)) { - mapID = corpseMapEntry->entrance_map; - x = corpseMapEntry->entrance_x; - y = corpseMapEntry->entrance_y; + mapID = corpseMapEntry->CorpseMapID; + x = corpseMapEntry->Corpse.X; + y = corpseMapEntry->Corpse.Y; z = entranceMap->GetHeight(GetPlayer()->GetPhaseMask(), x, y, MAX_HEIGHT); } } -- cgit v1.2.3