From e1cb43e831d017f7b0e047737d8983189d24f734 Mon Sep 17 00:00:00 2001 From: Intel Date: Wed, 5 Nov 2014 23:33:56 +0200 Subject: Core/DataStores: Fixed build after rename --- src/server/game/Handlers/QueryHandler.cpp | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'src/server/game/Handlers/QueryHandler.cpp') diff --git a/src/server/game/Handlers/QueryHandler.cpp b/src/server/game/Handlers/QueryHandler.cpp index 7ee9b7db982..d58aea3bfe9 100644 --- a/src/server/game/Handlers/QueryHandler.cpp +++ b/src/server/game/Handlers/QueryHandler.cpp @@ -252,14 +252,14 @@ void WorldSession::HandleCorpseQueryOpcode(WorldPacket& /*recvData*/) // search entrance map for proper show entrance if (MapEntry const* corpseMapEntry = sMapStore.LookupEntry(mapid)) { - if (corpseMapEntry->IsDungeon() && corpseMapEntry->entrance_map >= 0) + if (corpseMapEntry->IsDungeon() && corpseMapEntry->CorpseMapID >= 0) { // if corpse map have entrance - if (Map const* entranceMap = sMapMgr->CreateBaseMap(corpseMapEntry->entrance_map)) + if (Map const* entranceMap = sMapMgr->CreateBaseMap(corpseMapEntry->CorpseMapID)) { - mapid = corpseMapEntry->entrance_map; - x = corpseMapEntry->entrance_x; - y = corpseMapEntry->entrance_y; + mapid = corpseMapEntry->CorpseMapID; + x = corpseMapEntry->Corpse[0]; + y = corpseMapEntry->Corpse[1]; z = entranceMap->GetHeight(GetPlayer()->GetPhaseMask(), x, y, MAX_HEIGHT); } } -- cgit v1.2.3