From 9beae1dc97dbe534c7dbb84c0546bf97c9f8461b Mon Sep 17 00:00:00 2001 From: Rochet2 Date: Sat, 26 Jul 2014 16:05:57 +0300 Subject: Removed OnQuestComplete hook, use QuestReward instead. Implemented OnQuestStatusChange hook Also fixed some comments and added overrides The OnQuestComplete hook was unused and didnt work properly --- src/server/game/Handlers/QuestHandler.cpp | 3 --- 1 file changed, 3 deletions(-) (limited to 'src/server/game/Handlers/QuestHandler.cpp') diff --git a/src/server/game/Handlers/QuestHandler.cpp b/src/server/game/Handlers/QuestHandler.cpp index d4dc7a9ab0d..f7c3c8a2be6 100644 --- a/src/server/game/Handlers/QuestHandler.cpp +++ b/src/server/game/Handlers/QuestHandler.cpp @@ -491,9 +491,6 @@ void WorldSession::HandleQuestgiverCompleteQuest(WorldPacket& recvData) else // no items required _player->PlayerTalkClass->SendQuestGiverOfferReward(quest, guid, true); } - - if (Creature* creature = object->ToCreature()) - sScriptMgr->OnQuestComplete(_player, creature, quest); } void WorldSession::HandleQuestgiverQuestAutoLaunch(WorldPacket& /*recvPacket*/) -- cgit v1.2.3