From ca3d9ca0fcef0f217998be0664c5ce986685b8cc Mon Sep 17 00:00:00 2001 From: Ovahlord Date: Tue, 21 Nov 2023 02:04:32 +0100 Subject: Core/Players: no longer rely on artificially created spell ranks and manually manage talent spell ranks --- src/server/game/Handlers/SkillHandler.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'src/server/game/Handlers/SkillHandler.cpp') diff --git a/src/server/game/Handlers/SkillHandler.cpp b/src/server/game/Handlers/SkillHandler.cpp index 4316db154d8..77471c3b350 100644 --- a/src/server/game/Handlers/SkillHandler.cpp +++ b/src/server/game/Handlers/SkillHandler.cpp @@ -32,8 +32,7 @@ void WorldSession::HandleLearnTalentsOpcode(WorldPackets::Talent::LearnTalents& void WorldSession::HandleLearnTalentOpcode(WorldPackets::Talent::LearnTalent& packet) { - if (_player->LearnTalent(packet.TalentID, packet.RequestedRank)) - _player->SendTalentsInfoData(); + _player->LearnTalent(packet.TalentID, packet.RequestedRank); } void WorldSession::HandleLearnPvpTalentsOpcode(WorldPackets::Talent::LearnPvpTalents& /*packet*/) -- cgit v1.2.3