From ff9ac9f9b0768fc97f00b24188f53f94516b3ef2 Mon Sep 17 00:00:00 2001 From: Carbenium Date: Wed, 3 Feb 2016 17:14:15 +0100 Subject: Core/PacketIO: Use Vector3 instead of Position since orientation isn't included (MissileTrajectoryCollision and UpdateMissileTrajectory) --- src/server/game/Handlers/SpellHandler.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/server/game/Handlers/SpellHandler.cpp') diff --git a/src/server/game/Handlers/SpellHandler.cpp b/src/server/game/Handlers/SpellHandler.cpp index 4d464e8d39d..1a0d5b16663 100644 --- a/src/server/game/Handlers/SpellHandler.cpp +++ b/src/server/game/Handlers/SpellHandler.cpp @@ -579,9 +579,9 @@ void WorldSession::HandleMissileTrajectoryCollision(WorldPackets::Spells::Missil WorldPacket data(SMSG_NOTIFY_MISSILE_TRAJECTORY_COLLISION, 21); data << packet.Target; data << uint8(packet.CastID); - data << float(packet.CollisionPos.m_positionX); - data << float(packet.CollisionPos.m_positionY); - data << float(packet.CollisionPos.m_positionZ); + data << float(packet.CollisionPos.x); + data << float(packet.CollisionPos.y); + data << float(packet.CollisionPos.z); caster->SendMessageToSet(&data, true); } -- cgit v1.2.3